Paste a collection ID, customize your game, and launch without writing a single line of code.
HeyBuildoor pulls in your supply, traits, and metadata. Turn traits into character classes, then give each class stats, missions, access rules, and utility.
Define the currencies, resources, stats, items, and reward tables that decide what players earn, spend, upgrade, and chase.
Upload or generate a map, define clickable areas, and attach missions to each location. Set durations, access rules, rewards, drop tables, and optional layers like crafting, stories, talent trees, and PvP.
Stress-test your game across timelines and player types, so you catch weak sinks, runaway emissions, and broken loops before your community does. When the curves look right, one click deploys.
The AI Buildoor reads a single sentence and populates the entire system — characters, resources, loot, missions, drop tables. Review what it made. Ship it as-is, or edit anything you want.
This game concept is fictional and for demonstration purposes only. It is not endorsed by, affiliated with, or associated with Mad Lads or its creators.
Four design choices that make HeyBuildoor work for creators who want to ship and players who want to play.
Players sign once and keep full custody. Ownership is verified at key gameplay moments, with no freezing, escrow, or custody risk.
Launch a playable economy without creating a project token, managing liquidity, or exposing your community to token risk.
Players use HeyBuildoor Credits across the platform, while each game keeps its own currencies, items, rewards, and sinks.
You design the economy. Players choose what to buy. Revenue is shared from eligible in-game purchases.
Be in the first cohort. We're onboarding 50 creators to start.
We'll reach out the moment early access opens. Watch your inbox.